Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
1EEE641COMPUTER GRAPHICS FUNDAMENTALS3+0+03615.06.2026

 
Course Details
Language of Instruction English
Level of Course Unit Master's Degree
Department / Program ELECTRICAL AND ELECTRONICS ENGINEERING
Type of Program Formal Education
Type of Course Unit Elective
Course Delivery Method Face To Face
Objectives of the Course ğrenciler 3 boyutlu bilgisayar grafiklerinin temellerini (çokgen modelleme ve gerçek zamanlı render) öğreneceklerdir. Özellikle, uygun açık kaynaklı yazılımlar ve kütüphaneler kullanarak sahneleri modelleyip render edebileceklerdir.
Course Content Raster-scan systems, I/O devices, graphics libraries, event-driven programming. 3D mesh and graphics representation. 2D/3D geometric transformations, viewing transformations, perspective and parallel projections, window-viewport transformations. Graphics pipeline. Real-time rendering, algorithms with hidden parts removal (hidden lines and hidden surfaces), illumination models and shading algorithms (Z-buffer), texture mapping. 3D polygonal modeling.
Course Methods and Techniques Peter Shirley, Fundamentals of Computer Graphics, AK Peters
Prerequisites and co-requisities None
Course Coordinator Prof.Dr. sema Kayhan
Name of Lecturers Prof.Dr. SEMA KAYHAN
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Computer Graphics: Principles and Practice in C, ISBN: 0201848406, James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes
Course Notes Peter Shirley, Fundamentals of Computer Graphics, AK Peters

Course Category
Engineering %50
Engineering Design %50

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 30
Project 1 % 30
Final examination 1 % 40
Total
3
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Weekly lecture hours 14 3 42
Reading Activities 14 3 42
Internet browsing, library work 14 2 28
Report preparation 1 4 4
Presentation preparation 1 4 4
Presentation 1 2 2
Midterm and midterm exam preparation 1 6 6
Final exam and preparation for the final exam 1 10 10
Total Work Load   Number of ECTS Credits 6 138

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 The student understands the basic principles of computer graphics
2 he student uses basic 2D and 3D graphics transformations.
3 The student gains an understanding of scientific visualization and scientific graphics.
4 The student understands open graphics systems
5 The student understands the mathematics of graphics.
6 The student creates 3D models.

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Introduction to Computer Graphics book
2 Grafik Donanımı bookbook
3 Graphics Software bookbook
4 Bilgisayar Grafikleri için Temel Matematik book
5 2D Öteleme book
6 3D Translation
7 Projections book
8 Lighting and Shading-1 book
9 Lighting and Shading-2 book
10 Clipping book
11 Colors book
12 Virtual Reality and Computer Graphics book
13 Virtual Reality and Computer Graphics, Graphics Application book
14 Presentation

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4
All 5 5 5
C1 5 5 5
C2 5 5 5
C3 5
C4 5
C5 5
C6 5 5 5

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  https://obs.gantep.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=147928&lang=en